![I'm trying to create a fur texture using Velvet BSDF and normal maps. When I plug a noise into a musgrave, and then that into a bump, the resulting normal map looks I'm trying to create a fur texture using Velvet BSDF and normal maps. When I plug a noise into a musgrave, and then that into a bump, the resulting normal map looks](https://preview.redd.it/ckxyzey3w8a61.png?width=1804&format=png&auto=webp&s=1b8b14c32aaa686043ee13c00715bfef5ff6d4c0)
I'm trying to create a fur texture using Velvet BSDF and normal maps. When I plug a noise into a musgrave, and then that into a bump, the resulting normal map looks
![How to make a REALISTIC Velvet | How to make a velvet material in Blender | Blender tutorial - YouTube How to make a REALISTIC Velvet | How to make a velvet material in Blender | Blender tutorial - YouTube](https://i.ytimg.com/vi/YRJqd12oanc/maxresdefault.jpg)
How to make a REALISTIC Velvet | How to make a velvet material in Blender | Blender tutorial - YouTube
![Some trouble with the velvet shader. (Ambiant occlusion probleme left) - Materials and Textures - Blender Artists Community Some trouble with the velvet shader. (Ambiant occlusion probleme left) - Materials and Textures - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/9/e/8/9e8f7c065d1ea1bcb6022ac4f9b37731089f0be7.jpg)